Sam has a sit down with Stevan Živadinović, maker of parallax fairytale funbucket Hobo Lobo. They discuss the guts, the challenges and the impetus behind Hobo Lobo; the grammar of video games bleeding into comics and vice verse; where Stevan would like webcomics to go; and Sam’s mixed up feelings about speech bubbles, etc. etc. etc.
Also a big thanks to Tomes who provides the music for the show. You can hear more of it at soundcloud.com/j-tomes.
rob: http://en.wikipedia.org/wiki/Mihaly_Csikszentmihalyi#Flow I have a problem with this. rob: The problem is a low challenge level with a high skill can be relaxing, like taking out the trash, but there is a level of stress involved in doing something that is below my skill level and I find it stupid and boring, and I feel apathy more than anything. rob: ‘It just has to happen’ gwil:Sorry wait gwil: you have high skill in taking out the trash?
Still the best graph
Alexander Litvinenko about Putin, before his death due to radiation poisoning
…this may be the time to say one or two things to the person responsible for my present condition. You may succeed in silencing me but that silence comes at a price. You have shown yourself to be as barbaric and ruthless as your most hostile critics have claimed. You have shown yourself to have no respect for life, liberty or any civilised value. You have shown yourself to be unworthy of your office, to be unworthy of the trust of civilised men and women. You may succeed in silencing one man but the howl of protest from around the world will reverberate, Mr Putin, in your ears for the rest of your life. May God forgive you for what you have done, not only to me but to beloved Russia and its people
Shut up Tink, you’re drunk
My love and I were married this Friday to a thunderous day in the Hortus Botanicus of Amsterdam. Thank you so much to everyone who made it such a wonderful, unforgettable evening: our lovely guests, the staff at the Hortus, the chaps from Small World catering, and to all our friends who we regretfully could not accommodate — you’re simply the best!
We’ve put up a handful of screenshots, posted some interviews, but how about Comique as an app? Let’s have a look now in this whirlwind video tour of Comique on iOS! In this recording you’ll see:
Browsing the catalog
If you’d like one of your comics to be on Comique on launch day, now is a good time to start. You will be enjoying the company of some fantastic artists who already have some great comics in the works. If you’re not yet signed up, you can request an invitation at comique.co.
To kick the Comique podcast off, Sam speaks to Tyler Landry, maker of comics such as Clav City, Society, and Seeds. During the podcast they also talk about Half, Vile, and even a little bit about Torture Castle, so check those out too! Also: why are printed comics are so lovely (?), bringing the perspective of a videogame art director to comics, and leaving information out.
Also a big thanks to Tomes who provides the music for the show. You can listen to more of his music at soundcloud.com/j-tomes
Last Sunday I had a virtual sit-down with Tyler Landry for a good hour or so, and we talked about his comics like Clav City, Society, and Seeds, how his art director day-job and comics work bleed into one another, and much more besides! Luckily, I recorded it too — so while you wait for me to edit out my hmming and umming and awwing, do your due diligence and read the man’s comics: